Prisoner's Dilemma Simulator

Sam

John

Sam's Thought Process:

  • If John stays silent:
    • Better for Sam to betray (Sam's reward: 0)
    • Than for Sam to stay silent (Sam's reward: -1)
  • If John betrays:
    • Better for Sam to betray (Sam's reward: -2)
    • Than for Sam to stay silent (Sam's reward: -3)

Conclusion: It only makes sense for Sam to betray. John thinks the same way.